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There is no interactivity! No game! Screw that! Give me action! Give me skill! Back in 2005 only PSO delivered on this and…well…it was basically closed then. I hate the “click on enemy, wait until it falls over”-style of combat seen in 99% of the MMO genre. You see, this is how the game is three dreams come true for me as there were three separate things I really wanted that Dungeon & Fighter delivered on: Couple that with the RPG elements inherent in an MMO and an ever expanding number of quests to undertake and you’ve got yourself a winner! There are a few brawlers that have these features, but never to the same degree as Dungeon & Fighter.
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You see, unlike many entries in the beat ’em up genre, Dungeon & Fighter featured a massive movelist and a proper combo system. No other game like it existed at the time. The gameplay was fast-paced and fun and the combat surprisingly skill based. Using 2D graphics it was able to run on even the most low-end machines. The reason for it’s success was probably the brilliance of its concept: Dungeon & Fighter was an MMO beat ’em up. They added more classes and greatly expanded the game to accommodate the newfound popularity. Jam packed with players during the open beta, they delayed the full release to retool the game. It was meant to be a quick throw away MMO. The original plan was just to throw together a game, run it for a year or two, and then let it fizzle out. It was created by a small company called Neople as sort of a more serious alternative to the then new and hot Maple Story. You see, Dungeon Fighter Online was originally released in Korea in 2005 as Dungeon & Fighter, an awkward portmanteau of Dungeons & Dragons and Street Fighter. Of course MMOs close every day so why does this one matter? Well, for me personally it was the best damn MMO ever made and three dreams come true in one game.
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It just closed, four hours and 21 minutes late, as always. There was no fanfare, no final event, no goodbye message or even a “We are closing the servers now”. At 4:21 AM PST today, my copy of Dungeon Fighter Online spontaneously closed, never to open again.
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